Master Marksman
Tier 1 (Level 15)
Master Marksman causes all ranged attacks (essentially everything but our Auto Attackes) to apply a bleed after critcally striking for 15% of the damage dealt over 6 sec. It gives a nice chunk of passive damage that scales directly off of Critical Strikes. This talent makes Marksmanship love Crit. The bleed works similar to Ignite, meaning additional Critical Strike procs are additive and are not overwritten.
Explosive Shot
Tier 2 (Level 25)
Fires an explosive shot that deals massive damage after 3 sec. Explosive Shot is our go-to for any AoE. With current tuning, it should be used if there are enemies period. Remember, it has a delayed reaction so be sure to plan accordingly when using it.
Camouflage
Tier 3 (Level 30)
You and your pet blend in, gaining stealth for 1 min. Camouflage is very useful to facilitate skips during dungeons. The healing it gives is also nothing to scoff at, and is an easy button to push to top yourself off and to help your healers out while out of combat.
Streamline
Tier 4 (Level 35)
Streamline simply increases Rapid Fire's damage by a flat amount and gives a small quality of life to Aimed Shot by reducing its cast time. Streamline is our goto AoE talent. It also pairs well with Surging Shots which is our go-to AoE legendary if you're Kyrian.
Posthaste
Tier 5 (Level 40)
Disengage removes all snares and increases movement speed by 50% for 4 sec. This will be your default dungeon and raid talent for added movement speed and positioning. The snare removal is also extremely helpful in certain situations.
Double Tap
Tier 6 (Level 45)
Your next Aimed Shot and Rapid Fire will replicate, dealing 100% additional damage. Double Tap can be used in both single target situations and in AoE situations as it works with Trick Shots. Double Tap excels in situations that require on-demand burst damage. It is currently our best talent in this row by a fair margin.
Volley
Tier 7 (Level 50)
Raid arrows from the sky dealing a large amount of physical damage over 6 sec. Volley is our default pick in AoE situations. In addition to dealing damage, Volley enables Trick Shots for 6 sec. This means that we can cast Aimed Shots and Rapid Fires to AoE without having to cast Multi-Shot to enable Trickshots. With Volley, our damage profile shifts to a heavy up-front burst, approximately every minute. It also improves our two target cleave a fair bit.