Critical Strike
Crit is by far our most valuable stat in Mythic+, primarily because of it’s interaction with our Dance of Death Azerite traits. Dance of Death’s proc rate is directly proportional to our Crit %. In addition, Beast Mastery Hunter’s have a passive ability called Wild Call, which causes our Auto Shot Critical Strikes to have a chance to give us additional Barbed Shot casts. A high base Crit % synergizes with our talents One with the Pack and Thrill of the Hunt to give us a TON of Barbed Shot casts which not only increases our base damage and our Focus generation, but can give us nearly 50% up time on Dance of Death (with 3x DoD traits at mythic level, that’s nearly 50% up time on 4500 Agility!).
Haste
Haste is our second best stat for Mythic+. In a similar fashion to Crit, Haste increases our Auto Shot frequency, causing more Wild Call procs. This means more Barbed Shot casts which has the same synergy as mentioned above. Haste also increases the frequency of our pets attacks, increases Focus generation and reduces the cooldown of some of our abilities by a small amount.
Versatility
Vers comes in third for stats in Mythic+. Versatility simply increases your damage by a flat amount. It also slightly increases your damage taken. Items such as the
Shiver Venom Crossbow or essences scale with Versatility. Versatility is not a bad stat to have, however point for point, Crit and Haste are far more valuable.
Mastery
Mastery is our final stat. While Mastery is good in AoE, the value of Mastery as a base stat is severely devalued due to our Azerite choices. We typically want to stack Primal Instinct Azerite traits a well as a single Rapid Reload trait. Due to this interaction, we have a huge up-time on Primal Instincts (an extremely large Mastery proc), which lowers our need for passive Mastery.